Are you looking to play a fantasy game that is new and is already a hugely popular massively multiplayer online role-playing game? Then wait no longer to enter a world being torn apart enter the world of Rift!
Rifts are destroying the world of Telara by literally tearing it apart! The rifts appear when another plane of existence, interacting with a ward that is meant to protect the world of Telara causes the rifts to occur. These Rift Gold usually appear in the world as tears in the fabric of the reality of Telara.
Rift, produced and published by Trion Worlds is a game based on the world of Telara, and we hope that this Rift Planes of Telara Guide, will be a basic source of information to help you through the basics of the game. The world of Telara is a world rich in history, and many stories to tell. The game offers a combination of Rift factions and races. The playable classes are Warrior, Cleric, Rogue, and Mage. Each of these classes of course have subclasses such as a Paragon for the Warrior class, and a Archon for the Mage class of players.
Telara is a world surrounded by many other “Planes” of existence, that are part of this game and that you may adventure in. Some of these planes include "The Plane of Death", "The Plane of Fire" and "The Plane of Water."
While the game Rift has all of the things you would expect from any “Role Playing” game including quests that draw you into the adventure, the game strives to give each player a different gaming experience by the way the game adds a certain level of unpredictability.
This added degree chance makes Rift gold as simple as a familiar terrain, something that can be filled with dangers unseen previously on your last quest in the same area.
Adding a community that includes fan sites, forums, and a Facebook Fan Page, the world of Telara will hold you captive even when you actually have left the game.
There is one last item that we want to cover in the Rift Planes of Telara Guide and that are the different “Zones” of Telara. These zones include Gloamwood, Stonefield, Scarlet Gorge, Meridian, Iron Pine Peak and Sanctum. Everyone of these zones which fully address in deep details on rift guide has adventure and peril and of course many unique challenges for the players to complete, adding many hours of adventuring and exploration to a world that is already being torn apart by the Rifts, and it’s up to you to take the challenge and save the world of Telara before the rifts tear it apart forever. So make sure that you got the rift guide with you.