With colorful, cartoonish graphics and big-headed characters, Dragon Nest seems aimed at a wide player base. Its gameplay follows suit, as it’s an online action-RPG that’s easy to pick up and play. From a third-person overhead perspective you control your character, which can be one of four character classes based on the build on display at G-Star in Busan, South Korea. Depending on who’s chosen, you can wield a mace and shield, take control of another fighter with a giant sword, or control something that resembles more of a pure magic user.
Each class has primary attacks that can be chained together to build combos, a display for which you’ll see build onscreen, which translates into points. I can’t say what the points are used for, but at the end of dungeons runs you are scored and awarded prizes, so it seems likely Buy Dragon Nest Gold the points contribute to that calculation. Combos are easy to execute as you simply press Mouse 1 to keep attacking, and can hit Mouse 2 to mix it up and kick your target, which also knocks them back.
Enemies, which are cartoonish and cutesy little monsters, tend to attack in groups, and it’s entirely possible for your attacks to hit more than one foe at once Dragonnest Gold. Since you’ll be taking on larger numbers of foes, you’ll also want to take advantage of special abilities that more rapidly wipe out the opposition. With the mace and shield character, for instance, I was able to initiate a surging charge that dealt damage while pushing enemies out of the way, a few big-damage multihit attacks, and blast forth an electric charge that did pretty big damage Dragonnest Gold.
Fighting is extremely fast paced and seems to be fairly forgiving, and once a battlefield is cleared you’ll have the opportunity to pick up all the goodies dropped by your enemies. I couldn’t tell what any of them did, but I assume they’re helpful. The dungeon for this play session was set in a crumbling stone ruin overgrown with grasses and capped off with a boss fight where a gargoyle-like creature attacked. Dragon Nest Gold are separated by town centers by portals, so Dragon Nest Gold doesn’t seem like this is a wide open world. The demo station I was at wasn’t set up for multiplayer, but considering how quick and colorful the game was while playing solo, I’d imagine things can get pretty frantic while in a party with a bunch of others activating abilities and slashing swords.
Dragon Nest Gold seems to be fun in a bubblegum sort of way from what I played, and I’m sure there’s more depth there when it comes to class customization and development. We’re told a North American launch is possible, but no word yet on an exact kind of timeframe.